Pricing
Designing is free. Leaving the Mac is what costs.
159 € a year, and the line between free and paid is drawn in an unusual place — deliberately. You may design and preview as much as you like, for ever, with no key and no clock. What the subscription buys is the two things that take the app off your desk: the build onto real phones, and the Xcode export — in the beta as much as after it. What the beta changes is the price: 30 % less, and it stays.
I2NZMWMG takes 30 % off your first year.
111,30 € instead of 159 €, then 159 € a year afterwards. Available until 1 January 2027, when the beta ends. The Buy button carries the code, so the price is already right when the page opens — nothing to type.
Design
The whole tool — not a trimmed one. Every screen, every control, every step, the examples, the preview, the tests. No key and no registration — though the beta itself ends on 1 January 2027.
- Every control and every verb
- The full preview, with the data staged as empty, as one row, as 500
- Kontor and the Address Book to take apart
- Import from CSV, Excel, SQLite and JSON
- Unlimited projects
- Running on a real iPhone — that needs a licence
- Exporting an Xcode project — that needs a licence
Neuridion Mobile
Everything above, plus the two steps that take the app off the Mac. One person, up to three Macs, unlimited apps, unlimited phones.
- Build onto real iPhones and iPads — your name, your icon, your bundle id
- Export the Xcode project — clean SwiftUI, no Neuridion code in it
- Live: every edit in your hand within seconds
- Unlimited apps, unlimited devices, nothing to count
- Every version released during your year
- No licence check inside what you export. Ever.
What the beta price is, exactly. 30 % off the first year — 111,30 € instead of 159 €, and 159 € a year after that. It is a thank-you for taking on software that is still moving, not a permanent rate, and saying so here is cheaper than letting somebody find out at the first renewal.
The beta itself ends on 1 January 2027, designer and player alike — a beta with no end is not a beta. Your projects are folders on your own disk and anything you exported is an Xcode project that never contained a line of ours, so nothing of yours stops with it.
Where the line is
What is free, and what the year buys.
| Free, for ever | 159 € a year (111,30 € the first year, in the beta) | |
|---|---|---|
| Design a screen, wire a flow | yes | yes |
| Preview it on the canvas | yes | yes |
| Import your data | yes | yes |
| The examples, the tests, the assistant | yes | yes |
| Run it on an iPhone or iPad | no | yes |
| Live — edit while it runs | no | yes |
| Export an Xcode project | no | yes |
| How many phones | — | as many as you like |
| How many apps | unlimited | unlimited |
| What your users pay us | nothing | nothing |
Because it is the honest place: it is where the usefulness starts. Somebody who only designs costs us nothing at all — we run no server for them — so charging them would be rent for nothing. The moment the app is on a phone, it is doing the job it was built for, and that is the moment worth paying for.
It is the same border, crossed the other way: an Xcode project is the app leaving the Mac and never coming back. It stays in the product because a way out you cannot take is not a promise — but it is not the free tier's job to hand over a finished application.
Counting phones would mean a number from our licence living inside an app you shipped, and the day that number is wrong the failure lands on your customer's staff. We said no check in what you build, and we meant it — so there is nothing to count and nothing to explain to your client.
An app is not a month's work, and a monthly plan invites the shape where you cancel, come back and cancel again for one build each time. One year, one price, and everything released inside it.
What happens when the year runs out
Nothing you have already shipped notices.
An exported app is an Xcode project with your name on it. It contains no licence check, no expiry and no back channel. It went on being yours the moment it was written and it stays that way whatever we do.
The designer goes back to what it is for everybody: designing and previewing, in full, for as long as you like. Your projects open, your data is yours, nothing is held hostage. What stops is the build onto phones and the export — the two things the year buys.
The app on a phone is the one honest catch, and it is why this product has a recurring price at all: it runs because we sign it and it carries our player. If you stop paying and want it to keep going regardless, that is exactly what the export is for — take the Xcode project and ship it yourself, under your own Apple account, for ever, with no further word from us.
An application exported from Neuridion Mobile never asks anybody for a key, never expires, and never contacts us. Not per installation, not per user, not per year.
Neuridion Mobile 0.9.0 Beta
No registration and no key. The beta ends on 1 January 2027; after that, designing and previewing are free and stay free; the build onto a phone and the Xcode export are free too while this is a beta. If you hit a sharp edge, the community is where it gets answered — usually the same day, by the person who wrote the part you are asking about.